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  • Добавил: Energy555
  • Дата: 18-05-2019, 18:50
  • Комментариев: 0
Название: Swift Apprentice (4th Edition)
Автор: Ehab Amer, Alexis Gallagher, Matt Galloway
Издательство: Razeware LLC
Жанр: Программирование
Год издания: 2018
Страниц: 438
Язык: Английский
Формат: PDF
Размер: 29 Мб

Beginning programming with Swift 4.2. This book takes you from beginner to advanced in Swift: Apple’s modern programming language for iOS.
  • Добавил: Energy555
  • Дата: 18-05-2019, 18:45
  • Комментариев: 0
Название: Concurrency by Tutorials (1st Edition)
Автор: Scott Grosch
Издательство: Razeware LLC
Жанр: Программирование
Год издания: 2019
Страниц: 96
Язык: Английский
Формат: PDF/EPUB
Размер: 20 Мб

The book that teaches you everything there is to know about how to write performant and concurrent code for your iOS apps.
  • Добавил: Energy555
  • Дата: 18-05-2019, 18:42
  • Комментариев: 0
Название: Server Side Swift with Vapor (1st Edition)
Автор: Tim Condon, Tanner Nelson, Jonas Schwartz
Издательство: Razeware LLC
Жанр: Программирование
Год издания: 2018
Страниц: 444
Язык: Английский
Формат: PDF/EPUB
Размер: 52 Мб

The definitive book on building web apps and web APIs using Server Side Swift with Vapor, written by the creators of the Vapor 3 framework.
  • Добавил: literator
  • Дата: 18-05-2019, 18:42
  • Комментариев: 0
Название: Kotlin Apprentice, First Edition
Автор: Irina Galata, Joe Howard, Richard Lucas
Издательство: Razeware LLC
Год: 2018
Страниц: 418
Язык: английский
Формат: pdf (true), epub
Размер: 31.1 MB

Learn programming with Kotlin!
The Kotlin Apprentice is a book designed for complete beginners to Kotlin, a modern language used for Android development. For complete beginners to Kotlin. No prior programming experience necessary! This is a book for complete beginners to the new, modern Kotlin language. Everything in the book takes place in a clean, modern development environment, which means you can focus on the core features of programming in the Kotlin language, without getting bogged down in the many details of building apps. This is a sister book to the Android Apprentice the Android Apprentice focuses on making apps for Android, while the Kotlin Apprentice focuses on the Kotlin language fundamentals.
  • Добавил: Energy555
  • Дата: 18-05-2019, 18:38
  • Комментариев: 0
Название: Server Side Swift with Kitura (1st Edition)
Автор: Chris Bailey, David Okun
Издательство: Razeware LLC
Жанр: Программирование
Год издания: 2019
Страниц: 294
Язык: Английский
Формат: PDF/EPUB
Размер: 67 Мб

Kitura gives you the power to create production-ready RESTful APIs written in Swift.
Coupled with the power of Docker and Kubernetes, and KueryORM and KituraStencil to pull it all together, Kitura lets you take your Swift to the Server and beyond!
  • Добавил: Energy555
  • Дата: 18-05-2019, 18:22
  • Комментариев: 0
Название: ARKit by Tutorials (2nd Edition)
Автор: Chris Language, Namrata Bandekar, Antonio Bello
Издательство: Razeware LLC
Жанр: Программирование
Год издания: 2018
Страниц: 490
ISBN: 978-1942878711
Язык: Английский
Формат: PDF
Размер: 457 Мб

Build immersive and engaging AR apps in ARKit!
Learn how to use Apple’s augmented reality framework, ARKit, to bring the magic of AR into your apps as you work through some polished projects:
Tabletop Poker Dice
Immersive Sci-Fi Portal
3D Face Masking
Location-Based Content
Monster Truck Sim
2D and 3D detection and tracking app
...and more!
  • Добавил: literator
  • Дата: 18-05-2019, 17:56
  • Комментариев: 0
Название: Kotlin Coroutines by Tutorials
Автор: Filip Babic, Nishant Srivastava
Издательство: Razeware LLC
Год: 2018 (Early Access Edition)
Страниц: 146
Язык: английский
Формат: True PDF
Размер: 26.1 MB

Android is inherently asynchronous and event-driven, with strict requirements as to on which thread certain things can happen.
Learn how to use Kotlin coroutines to solve common Android programming problems using asynchronous programming techniques!
The importance of concurrency is discovered quite early on by people who start with Android development. Android is inherently asynchronous and event-driven, with strict requirements as to on which thread certain things can happen.
  • Добавил: Energy555
  • Дата: 18-05-2019, 17:53
  • Комментариев: 0
Название: Realm. Building Modern Swift Apps with Realm Database (2nd Edition)
Автор: Marin Todorov
Издательство: Razeware LLC
Жанр: Программирование
Год издания: 2019
Страниц: 301
Язык: Английский
Формат: PDF/EPUB
Размер: 33 Мб

Create powerful, reactive iOS apps with Realm Database and Realm Cloud!
Take a deep dive into the Realm Database, learn how to set up your first Realm database, see how to persist and read data, find out how to perform migrations and more. You'll also take a look at the synchronization features of Realm Cloud to perform real-time sync of your data across all devices.
  • Добавил: literator
  • Дата: 18-05-2019, 02:05
  • Комментариев: 0
Название: Functional Programming in C++: How to improve your C++ programs using functional techniques
Автор: Ivan Cukic
Издательство: Manning Publications
Год: 2018
Страниц: 321
Язык: английский
Формат: True PDF
Размер: 10.5 MB

Functional Programming in C++ helps you unleash the functional side of your brain, as you gain a powerful new perspective on C++ coding. You'll discover dozens of examples, diagrams, and illustrations that break down the functional concepts you can apply in C++, including lazy evaluation, function objects and invokables, algebraic data types, and more. As you read, you'll match FP techniques with practical scenarios where they offer the most benefit.
  • Добавил: literator
  • Дата: 18-05-2019, 02:02
  • Комментариев: 0
Название: Introduction To Game Design & Programming in GameMaker Studio 2
Автор: Ben Tyers
Издательство: Independently published
Год: 2019
Страниц: 437
Язык: английский
Формат: epub, pdf (conv)
Размер: 15.5 MB

This mammoth 400 page book covers all the bases you need to start making your own games with GameMaker Studio 2. You don't need any prior experience of design or coding to learn how to make a computer games. This book guides you through all the steps. After finishing this book you will have the skills to start making your own games. Over the last ten years or so I have written many books on game programming and have completed over two-hundred game projects. During that time I have learnt GML coding to a reasonable level, and have picked up many skills, tips and tricks and methology for making games in GameMaker & Game Maker Studio 2. The purpose of this book is to provide you with some of the knowledge that I have acquired. I make no claim that I’m the best coder or designer, but I do have a proficient understanding that I would like to instil on other budding game makers.