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Название: Game Audio Programming 3: Principles and Practices
Автор: Guy Somberg
Издательство: CRC Press
Год: 2021
Формат: PDF
Страниц: 281
Размер: 10 Mb
Язык: English
Welcome to the third volume of Game Audio Programming: Principles and Practices―the first series of its kind dedicated to the art and science of game audio programming. This volume contains 14 chapters from some of the top game audio programmers and sound designers in the industry. Topics range across game genres (ARPG, RTS, FPS, etc.), and from low-level topics such as DSP to high-level topics like using influence maps for audio.
Автор: Guy Somberg
Издательство: CRC Press
Год: 2021
Формат: PDF
Страниц: 281
Размер: 10 Mb
Язык: English
Welcome to the third volume of Game Audio Programming: Principles and Practices―the first series of its kind dedicated to the art and science of game audio programming. This volume contains 14 chapters from some of the top game audio programmers and sound designers in the industry. Topics range across game genres (ARPG, RTS, FPS, etc.), and from low-level topics such as DSP to high-level topics like using influence maps for audio.