- Добавил: literator
- Дата: 17-01-2023, 17:03
- Комментариев: 0

Автор: Christopher Pitt
Издательство: Apress
Год: 2023
Страниц: 252
Язык: английский
Формат: pdf, epub
Размер: 43.1 MB
Learn the tricks of simple procedural generation and how various genres, such as racing simulators, platformers, and roguelikes, can all benefit from these techniques. In this book, you'll learn how to combine hand-crafted content with algorithms to create immersive and beautiful environments. You'll learn how to create a seeding system, so that you can replay great levels with your friends. We'll cover how to create good tilesets, how to use the tilemap editor effectively, and how to inject just the right amount of logic into an otherwise automated machine that is your own personal procedural content generation engine. I mostly follow popular GDScript syntax conventions. Feel free to deviate from these as you like; but be careful to update the code where you’ve chosen different node, script, class, or file names. I mostly follow popular GDScript syntax conventions. Feel free to deviate from these as you like; but be careful to update the code where you’ve chosen different node, script, class, or file names.