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- Дата: 3-02-2023, 18:46
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Название: Math Projects in Scratch : Primes, Codes, Counting, Geometry
Автор: Michael Mays
Издательство: Leanpub
Год: 2022-08-31
Страниц: 187
Язык: английский
Формат: pdf (true), epub
Размер: 30.4 MB
What can you do with Scratch besides write games? Lots of math projects, secret codes, the geometry of Pi, Fibonacci numbers, prime numbers, and other sequences, and more! One story in Frederik Pohl’s anthology Star Science Fiction # 4 is by Fritz Leiber, about a supergenius kitten named Gummitch who planned to write books explaining the world to other genius kittens. One book was to be “Space-Time for Springers,” and that is also the title of the story. My mathematical research is in number theory and combinatorics, often aided by computer explorations. Now I have grandchildren at the age of enthusiasm and wonder, one of whom introduced me to the computer language Scratch. The mascot of Scratch is a smiling ginger kitten, who might as well be Gummitch. This book uses Scratch to develop some ideas in mathematics and to invite exploration, written with my grandchildren in mind. The title I chose makes clear the subject (mathematics) and the tool for exploration (Scratch), but in spirit I tried to write the book Gummitch would have wanted: “Numbers for Springers.”
Автор: Michael Mays
Издательство: Leanpub
Год: 2022-08-31
Страниц: 187
Язык: английский
Формат: pdf (true), epub
Размер: 30.4 MB
What can you do with Scratch besides write games? Lots of math projects, secret codes, the geometry of Pi, Fibonacci numbers, prime numbers, and other sequences, and more! One story in Frederik Pohl’s anthology Star Science Fiction # 4 is by Fritz Leiber, about a supergenius kitten named Gummitch who planned to write books explaining the world to other genius kittens. One book was to be “Space-Time for Springers,” and that is also the title of the story. My mathematical research is in number theory and combinatorics, often aided by computer explorations. Now I have grandchildren at the age of enthusiasm and wonder, one of whom introduced me to the computer language Scratch. The mascot of Scratch is a smiling ginger kitten, who might as well be Gummitch. This book uses Scratch to develop some ideas in mathematics and to invite exploration, written with my grandchildren in mind. The title I chose makes clear the subject (mathematics) and the tool for exploration (Scratch), but in spirit I tried to write the book Gummitch would have wanted: “Numbers for Springers.”