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  • Добавил: literator
  • Дата: 12-10-2023, 19:16
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Название: Communication Patterns: A Guide for Developers and Architects (Final)
Автор: Jacqui Read
Издательство: O’Reilly Media, Inc.
Год: 2024
Страниц: 303
Язык: английский
Формат: True EPUB (Retail Copy)
Размер: 12.1 MB

Having a great idea or design is not enough to make your software project succeed. If you want stakeholders to buy into your design and teams to collaborate and contribute to the vision, you also need to communicate effectively. In this practical book, author Jacqui Read shows you how to successfully present your architecture and get stakeholders to jump on board. Misunderstanding and lack of buy-in leads to increasing costs, unmet requirements, and an architecture that is not what you intended. Through constructive examples and patterns, this book shows you how to create documentation and diagrams that actually get the message across to the different audiences you'll face. Software development and architecture have patterns and antipatterns that can be applied (or recognized) in writing code and architecting systems. A pattern is a reusable solution that has been shown to be effective when used to solve a problem. The biggest benefit is that someone else has done the hard work for you, and you just need to apply the solution to your particular situation and problem.
  • Добавил: literator
  • Дата: 12-10-2023, 17:51
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Название: Python 3 and Data Visualization
Автор: Oswald Campesato
Издательство: Mercury Learning and Information
Год: 2024
Страниц: 281
Язык: английский
Формат: pdf (true), epub (true)
Размер: 17.2 MB, 10.1 MB

Python 3 and Data Visualization offers readers a deep dive into the world of Python 3 programming and the art of data visualization. You will learn how to generate graphics using Pandas, Matplotlib, and Seaborn. In addition, an appendix contains SVG-based and D3-based graphics effects, along with links for many additional code samples. This book is intended primarily for those who have worked with Python and are interested in learning about graphics effects with Python libraries. It is also intended to reach an international audience of readers with highly diverse backgrounds in various age groups. Consequently, the book uses standard English rather than colloquial expressions that might be confusing to those readers. It provides a comfortable and meaningful learning experience for the intended readers.
  • Добавил: SCART56
  • Дата: 12-10-2023, 12:27
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Название: Qt 6. Разработка оконных приложений на C++
Автор(ы): Николай Прохоренок
Издательство: БХВ-Петербург
Год: 2022
Страниц: 513
Формат: PDF
Размер: 12 Мб
Язык: русский

Описываются базовые возможности библиотеки Qt, позволяющей создавать приложения с графическим интерфейсом на языке C++. Книга ориентирована на тех, кто уже знаком с языком программирования C++ и хотел бы научиться разрабатывать оконные приложения. Рассматриваются способы обработки событий, управление свойствами окна, создание формы, а также все основные компоненты (кнопки, текстовые поля, списки, таблицы, меню и др.) и варианты их размещения внутри окна.
  • Добавил: literator
  • Дата: 12-10-2023, 09:21
  • Комментариев: 0
Название: Development of Safety-Critical Systems: Architecture and Software
Автор: Gopinath Karmakar, Amol Wakankar, Ashutosh Kabra
Издательство: Springer
Год: 2023
Страниц: 373
Язык: английский
Формат: pdf (true), epub
Размер: 37.2 MB

This book provides professionals and students with practical guidance for the development of safety-critical computer-based systems. It covers important aspects ranging from complying with standards and guidelines to the necessary software development process and tools, and also techniques pertaining to model-based application development platforms as well as qualified programmable controllers. Software, like any other engineering product, is developed today by adhering to a well-established development process involving a well-defined set of activities. Over decades, it has been established that building software of industrial quality, leave alone software for safety or mission-critical systems, is not just about talented programmer(s) writing code. Industries have developed their own processes with an aim to produce quality software. A process must facilitate assessing the quality of the software. In addition, it is also necessary to (i) make the development of software person independent and (ii) make the software, especially large software, easier to maintain and manage.
  • Добавил: literator
  • Дата: 11-10-2023, 22:15
  • Комментариев: 0
Название: Numerical Methods for Black-Box Software in Computational Continuum Mechanics: Parallel High-Performance Computing
Автор: Sergey I. Martynenko
Издательство: De Gruyter
Год: 2023
Страниц: 148
Язык: английский
Формат: pdf (true)
Размер: 12.5 MB

The organization of the material is presented as follows. This introductory chapter I represents a theoretical analysis of the computational algorithms for a numerical solution of the basic equations in continuum mechanics. In this chapter, the general requirements for computational grids, discretization, and iterative methods for black-box software are examined. Finally, a concept of a two-grid algorithm for (de-)coupled solving multidimensional non-linear (initial-)boundary value problems in continuum mechanics (multiphysics simulation) in complex domains is presented. Chapter II contains descriptions of the sequential Robust Multigrid Technique which is developed as a general-purpose solver in black-box codes. This chapter presents the main components of the Robust Multigrid Technique (RMT) used in the two-grid algorithm (Chapter I) to compute the auxiliary (structured) grid correction. This includes the generation of multigrid structures, computation of index mapping, and integral evaluation. Finite volume discretization on the multigrid structures will be explained by studying a 1D linear model problem. In addition, the algorithmic complexity of RMT and black-box optimization of the problem-dependent components of RMT are analysed. Chapter III provides a description of parallel RMT. This chapter introduces parallel RMT-based algorithms for solving the boundary value problems and initial-boundary value problems in unified manner.
  • Добавил: literator
  • Дата: 11-10-2023, 21:27
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Название: Humanizing Artificial Intelligence: Psychoanalysis and the Problem of Control
Автор: Luca M. Possati
Издательство: De Gruyter
Год: 2023
Страниц: 116
Язык: английский
Формат: pdf (true), epub
Размер: 10.1 MB

What does humankind expect from Artificial Intelligence (AI)? What kind of relationship between man and intelligent machine are we aiming for? Does an AI need to be able to recognize human unconscious dynamics to act for the "best" of humans—that "best" that not even humans can clearly define? Humanizing AI analyses AI and its numerous applications from a psychoanalytical point of view to answer these questions. This important, interdisciplinary contribution to the social sciences, as applied to AI, shows that reflecting on AI means reflecting on the human psyche and personality; therefore conceiving AI as a process of deconstruction and reconstruction of human identity. AI gives rise to processes of identification and de-identification that are not simply extensions of human identities—as post-humanist or trans-humanist approaches believe—but completely new forms of identification. Humanizing AI will benefit a broad audience: undergraduates, postgraduates and teachers in sociology, social theory, science and technology studies, cultural studies, philosophy, social psychology, and international relations. It will also appeal to programmers, software designers, students, and professionals in the sciences.
  • Добавил: Vlad-312
  • Дата: 11-10-2023, 20:41
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Название: Embedded Expert's Guide to C: The Secrets to Becoming a Reliable Embedded C Expert
Автор: Chris Rose
Издательство: Ladey Adey Publications
ISBN: 978-1-913579-52-4
Год: 2023
Страниц: 277
Формат: PDF, EPUB
Размер: 7 Mб
Язык: English

Countless pieces of software are written in C. Every year, thousands of students learn the language. 50 years after first being created, it remains popular - especially for embedded applications.
That popularity means a great many books have been written on how to write C. So you might - quite reasonably - ask if the world really needs another one. The answer: "probably not."
  • Добавил: literator
  • Дата: 11-10-2023, 20:04
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Название: Game Audio Programming 4: Principles and Practices
Автор: Guy Somberg
Издательство: CRC Press
Год: 2024
Страниц: 356
Язык: английский
Формат: pdf (true)
Размер: 12.7 MB

Welcome to the fourth volume of Game Audio Programming: Principles and Practices – the first series of its kind dedicated to the art, science, and craft of game audio programming. This volume contains 17 chapters from some of the top game audio programmers in the industry and dives into subjects that apply to diverse game genres and from low-level topics such as thread-safe command buffers and pitch detection to high-level topics such as object management, music systems, and audio tools. With such a wide variety of topics, game audio programmers of all levels will find something for them in this book. The techniques presented in this book have all been used to ship games, including some large AAA titles, so they are all practical and many will find their way into your audio engines. There are chapters about timed ADSRs, data-driven music systems, background sounds, and more. This chapter shows a system that plays ambiences, handling the looped and one-shot sounds differently. Looped sounds are played at randomized intervals, fading in and out and to new volumes. One-shot sounds are triggered individually with randomized panning, but can optionally be placed into groups of repeated sounds. Implementations are presented both using built-in tools from the audio middleware and using C++.
  • Добавил: literator
  • Дата: 11-10-2023, 19:09
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Название: Machine Learning, Animated
Автор: Mark Liu
Издательство: CRC Press
Год: 2024
Страниц: 465
Язык: английский
Формат: pdf (true)
Размер: 17.4 MB

The release of ChatGPT has kicked off an arms race in Machine Learning (ML), however ML has also been described as a black box and very hard to understand. Machine Learning, Animated eases you into basic ML concepts and summarizes the learning process in three words: initialize, adjust and repeat. This is illustrated step by step with animation to show how machines learn: from initial parameter values to adjusting each step, to the final converged parameters and predictions. This book teaches readers to create their own neural networks with dense and convolutional layers, and use them to make binary and multi-category classifications. Readers will learn how to build Deep Learning game strategies and combine this with reinforcement learning, witnessing AI achieve super-human performance in Atari games such as Breakout, Space Invaders, Seaquest and Beam Rider. The book provides an intuitive explanation of concepts such as Deep Learning, Q-learning, or the policy-gradient algorithm. You’ll learn how to implement these algorithms by following the examples and how to apply them to your own field, be that business, biology, medicine, or something else entirely. While most models are built by using the TensorFlow Keras API, you also learn to create ML models from scratch on your own, without resorting to any API. This book is divided into six parts. Part I discusses how to install Python and how to create animations with Python libraries.
  • Добавил: literator
  • Дата: 11-10-2023, 18:14
  • Комментариев: 0
Название: Ultimate Flutter Handbook: Learn Cross-Platform App Development with Visually Stunning UIs and Real-World Projects
Автор: Lahiru Rajeendra Mahagamage
Издательство: Orange Education Pvt Ltd, AVA
Год: October 2023
Страниц: 188
Язык: английский
Формат: epub (true)
Размер: 10.2 MB

Flutter Handbook is the ultimate guide to becoming a proficient Flutter app developer, catering to all levels, from beginners to experts. This comprehensive guide takes you by the hand, providing step-by-step instructions on every aspect of Flutter app development. Starting from the basics, you'll learn how to install and run Flutter, as well as core concepts such as widgets, state management, and navigation. As you progress, the book delves deep into advanced topics, such as implementing CRUD (Create, Read, Update, Delete) functions using Firebase Firestore. Flutter Handbook is more than just a tutorial book. It also provides invaluable tips, tricks, and small tasks at the end of each chapter to reinforce your understanding and equip you with real-world skills. By the end of this journey, you'll have the expertise to release your Flutter app to the Play Store or App Store with confidence. We'll start with the basics and gradually delve into more advanced concepts. Whether you're interested in creating mobile apps for Android and iOS, developing for the web, or even exploring desktop applications, you'll find the knowledge and tools you need here.