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Название: Computer Graphics Programming in OpenGL Using C++, Third Edition
Автор: V. Scott Gordon, John Clevenger
Издательство: Mercury Learning and Information
Год: 2024
Страниц: 589
Язык: английский
Формат: pdf (true), epub (true)
Размер: 40.0 MB, 80.7 MB
This updated edition includes step-by-step instruction on modern OpenGL 4.0+ GLSL shader programming with C++, along with the theoretical foundations of 3D computer graphics. Every shader stage is explored, from the basics of modeling, textures, lighting, shadows, etc., through advanced techniques such as tessellation, noise maps, water, and stereoscopy. This new edition includes expanded coverage of camera control, refraction, and a new chapter on ray tracing with bounding volume hierarchies for complex models. The companion files include all the source code, shaders, model files, skyboxes, etc., needed to run every example in the book. This book teaches OpenGL programming in C++. It is worth mentioning that there do exist other language bindings for OpenGL. Popular alternatives exist for Java, C#, Python, and many others. This textbook focuses only on C++.
Автор: V. Scott Gordon, John Clevenger
Издательство: Mercury Learning and Information
Год: 2024
Страниц: 589
Язык: английский
Формат: pdf (true), epub (true)
Размер: 40.0 MB, 80.7 MB
This updated edition includes step-by-step instruction on modern OpenGL 4.0+ GLSL shader programming with C++, along with the theoretical foundations of 3D computer graphics. Every shader stage is explored, from the basics of modeling, textures, lighting, shadows, etc., through advanced techniques such as tessellation, noise maps, water, and stereoscopy. This new edition includes expanded coverage of camera control, refraction, and a new chapter on ray tracing with bounding volume hierarchies for complex models. The companion files include all the source code, shaders, model files, skyboxes, etc., needed to run every example in the book. This book teaches OpenGL programming in C++. It is worth mentioning that there do exist other language bindings for OpenGL. Popular alternatives exist for Java, C#, Python, and many others. This textbook focuses only on C++.