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  • Добавил: daromir
  • Дата: 30-09-2018, 18:39
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Piton: A Mechanically Verified Assembly-Level Language
Автор: J Strother Moore
Название: Piton: A Mechanically Verified Assembly-Level Language
Издательство: Springer
Год: 1996
Серия: Automated Reasoning Series
ISBN: 0792339207
Язык: English
Формат: pdf
Размер: 11,4 mb
Страниц: 320

Piton is a simple assembly-level programming language for a microprocessor called the FM9001 described at the machine code level. The correctness of the implementation has been proved by a mechanical theorem prover.
  • Добавил: SCART56
  • Дата: 30-09-2018, 14:33
  • Комментариев: 0

Название: Разработка компьютерных игр на языке Python (2-е изд.)
Автор: Sweigart Albert
Издательство: М.: НОУ "Интуит"
Год: 2016
Страниц: 504
Формат: PDF
Размер: 41 Мб
Язык: English

This book takes an approach: show the source code for games right up front and explain programming principles from the examples.
Programming isn't hard. But it is hard to find learning materials that teach you to do interesting things with programming. Other computer books go over many topics that most newbie coders don't need. This course will teach you how to program your own computer games. You will learn a useful skill and have fun games to show for it! This book wuold be usefull for complete beginners who wants to teach themselves computer programming, even if they have no previous experience programming.
  • Добавил: daromir
  • Дата: 30-09-2018, 12:55
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Название: Game Scripting Mastery
Автор: Alex Varanese
Издательство: Course Technology PTR
Год: 2002
ISBN: 1931841578 / 9781931841573
Серия: Premier Press Game Development
Формат: pdf
Страниц: 1272
Размер: 53,5 mb
Язык: English

This comprehensive book contains everything you need to know in order to easily script and control your in-game entities and environments
  • Добавил: buratino
  • Дата: 30-09-2018, 12:48
  • Комментариев: 0
Название: Making Isometric Social Real-Time Games with HTML5, CSS3, and jаvascript: Rendering Simple 3D Worlds with Sprites and Maps
Автор: Mario Andres Pagella
Издательство: O'Reilly Media
Год: 2011
ISBN: 1449304753 / 9781449304751
Формат: pdf
Страниц: 156
Размер: 10,4 mb
Язык: English

Anyone familiar with Zynga's Farmville understands how fun and addictive real-time social games can be. This hands-on guide shows you how to design and build one of these games from start to finish, with nothing but open source tools.
  • Добавил: daromir
  • Дата: 30-09-2018, 12:37
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Название: Making Games with Python and Pygame
Автор: Al Sweigart
Издательство: CreateSpace Independent Publis
Год: 2012
ISBN: 1469901730 / 9781469901732
Формат: pdf
Страниц: 366
Размер: 10,5 mb
Язык: English

Making Games with Python & Pygame is a programming book that covers the Pygame game library for the Python programming language.
  • Добавил: bhaer
  • Дата: 30-09-2018, 12:09
  • Комментариев: 0

Название: Topics in Parallel and Distributed Computing: Enhancing the Undergraduate Curriculum: Performance, Concurrency, and Programming on Modern Platforms
Автор: Sushil K. Prasad
Издательство: Springer
Год: 2018
Страниц: 337
Формат: PDF, EPUB
Размер: 34 Mb
Язык: English

This book introduces beginning undergraduate students of computing and computational disciplines to modern parallel and distributed programming languages and environments, including map-reduce, general-purpose graphics processing units (GPUs), and graphical user interfaces (GUI) for mobile applications. The book also guides instructors via selected essays on what and how to introduce parallel and distributed computing topics into the undergraduate curricula, including quality criteria for parallel algorithms and programs, scalability, parallel performance, fault tolerance, and energy efficiency analysis.
  • Добавил: SCART56
  • Дата: 30-09-2018, 12:08
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Название: Python For Beginners. Learn Python In 5 Days With Step-by-Step Guidance And Hands-On Exercises
Автор: James Tudor
Издательство: Independently published
Год: 2018
Страниц: 247
Формат: AZW3, PDF(conv)
Размер: 10 Мб
Язык: English

You Don’t Need An Expensive Computer Science Degree, A 500 Page Textbook or A Genius Mind To Learn The Basics Of Python Programming!
How many times have you thought about learning how to code but got discouraged because you had no technical background, didn’t have the time to learn, or you just didn’t think you were smart enough?
Would you like to learn the basics of python programming in as little as 5 days – even if you are a complete novice? If so, this book can help you (Read on to learn how to get this kindle book FREE)
  • Добавил: daromir
  • Дата: 30-09-2018, 12:06
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Название: Making Games for the Atari 2600
Автор: Steven Hugg
Издательство: CreateSpace Independent Publishing Platform
Год: 2016
ISBN: 1541021304 / 9781541021303
Формат: pdf
Страниц: 258
Размер: 10,3 mb
Язык: English

The Atari 2600 was released in 1977, and now there's finally a book about how to write games for it! You'll learn about the 6502 CPU, NTSC frames, scanlines, cycle counting, players, missiles, collisions, procedural generation, pseudo-3D, and more.
  • Добавил: bhaer
  • Дата: 30-09-2018, 11:51
  • Комментариев: 0

Название: Social Media Data Mining and Analytics
Автор: Gabor Szabo
Издательство: Wiley
Год: 2018
Страниц: 352
Формат: True PDF
Размер: 30 Mb
Язык: English

Harness the power of social media to predict customer behaviorand improve sales
Social media is the biggest source of Big Data. Because of this,90% of Fortune 500 companies are investing in Big Data initiativesthat will help them predict consumer behavior to produce bettersales results. Written by Dr. Gabor Szabo, a Senior Data Scientistat Twitter, and Dr. Oscar Boykin, a Software Engineer at Twitter,Social Media Data Mining and Analytics shows analysts how touse sophisticated techniques to mine social media data, obtainingthe information they need to generate amazing results for theirbusinesses.
  • Добавил: kotmatros255
  • Дата: 30-09-2018, 08:41
  • Комментариев: 0
Программирование баз данных в Delphi 7. Учебный курс (+code)Название: Программирование баз данных в Delphi 7. Учебный курс (+code)
Автор: Валерий Фаронов
Издательство: Питер
Год: 2006
Формат: djvu
Страниц: 457
Размер: 11,3 Mb
Язык: Русский

В книге описываются многочисленные визуальные и невизуальные компоненты, а также технологии, использующиеся для создания приложений баз данных.
Последовательно рассматриваются три наиболее распространенных архитектуры баз данных — файл-серверная, клиент-серверная и трехзвенная. Многие описываемые технологии могут быть применены и в более ранних версиях пакета Delphi.
Книга содержит также значительный объем тщательно отобранной и хорошо организованной справочной информации.