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  • Добавил: Igor1977
  • Дата: 13-07-2019, 13:26
  • Комментариев: 0

Название: Windows Forms 2.0 programming
Автор: Sells C., Weinhardt M.
Издательство: Addison-Wesley
Год: 2006
Формат: djvu
Страниц: 1030
Для сайта: LitMy
Размер: 39 mb
Язык: английский

“Some books are different—the content can’t be Googled from the Internet, the authors have real-life experiences to share, the code can be used in real-world projects. This is one of those books. And it’s not a simple upgrade of the 1st edition; this book has been completely refitted to present WinForms 2.0 as it should be presented.”
—Neal Myrddin, Independent Developer

  • Добавил: literator
  • Дата: 13-07-2019, 13:18
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Название: Applied Machine Learning
Автор: David Forsyth
Издательство: Springer
Год: 2019
Страниц: 493
Язык: английский
Формат: pdf (true)
Размер: 10.1 MB

Covers the ideas in machine learning that everyone going to use learning tools should know, whatever their chosen specialty or career. Machine learning methods are now an important tool for scientists, researchers, engineers and students in a wide range of areas. This book is written for people who want to adopt and use the main tools of machine learning, but aren’t necessarily going to want to be machine learning researchers. Intended for students in final year undergraduate or first year graduate computer science programs in machine learning, this textbook is a machine learning toolkit. Applied Machine Learning covers many topics for people who want to use machine learning processes to get things done, with a strong emphasis on using existing tools and packages, rather than writing one’s own code.
  • Добавил: literator
  • Дата: 13-07-2019, 12:41
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Название: Playing Smart: On Games, Intelligence, and Artificial Intelligence
Автор: Julian Togelius
Издательство: The MIT Press
Серия: Playful Thinking
ISBN: 0262039036
Год: 2019
Страниц: 188
Язык: английский
Формат: pdf (true), djvu
Размер: 10.2 MB

A new vision of the future of games and game design, enabled by Artificial Intelligence (AI).
Can games measure intelligence? How will artificial intelligence inform games of the future? In Playing Smart, Julian Togelius explores the connections between games and intelligence to offer a new vision of future games and game design. Video games already depend on AI. We use games to test AI algorithms, challenge our thinking, and better understand both natural and artificial intelligence. In the future, Togelius argues, game designers will be able to create smarter games that make us smarter in turn, applying advanced AI to help design games. In this book, he tells us how.
  • Добавил: alex66
  • Дата: 13-07-2019, 09:18
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Название: Object-Oriented Software Engineering: An Agile Unified Methodology
Автор: David C. Kung
Издательство: McGraw-Hill
Год: 2014
Формат: PDF
Страниц: 720
Размер: 302,4 МБ
Язык: English

Object-Oriented Software Engineering: An Agile Unified Methodology, presents a step-by-step methodology - that integrates Modeling and Design, UML, Patterns, Test-Driven Development, Quality Assurance, Configuration Management, and Agile Principles throughout the life cycle. The overall approach is casual and easy to follow, with many practical examples that show the theory at work.
  • Добавил: Igor1977
  • Дата: 13-07-2019, 07:53
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Название: Introduction to Software Design with Java
Автор: Robillard M.P.
Издательство: Springer
Год: 2019
Формат: djvu
Страниц: 302
Для сайта: LitMy
Размер: 14 mb
Язык: английский

This textbook provides an in-depth introduction to software design, with a focus on object-oriented design, and using the Java programming language. Its goal is to help readers learn software design by discovering the experience of the design process. To this end, a narrative is used that introduces each element of design know-how in context, and explores alternative solutions in that context. The narrative is supported by hundreds of code fragments and design diagrams. The first chapter is a general introduction to software design.
  • Добавил: alex66
  • Дата: 13-07-2019, 07:44
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Название: Absolute Java, 5th Edition
Автор: Walter Savitch
Издательство: Pearson Education
Год: 2013
Формат: PDF
Для сайта: vtome.ru
Страниц: 1306
Размер: 10,99 МБ
Язык: English

Praised for providing an engaging balance of thoughtful examples and explanatory discussion, best-selling author Walter Savitch explains concepts and techniques in a straightforward style using understandable language and code enhanced by a suite of pedagogical tools. Absolute Java is appropriate for both introductory and intermediate programming courses introducing Java.
  • Добавил: umkaS
  • Дата: 12-07-2019, 13:26
  • Комментариев: 0
Название: Создание Windows приложений с использованием математических процедур MATLAB
Автор: Смоленцев Н.К.
Издательство: М.: ДМК Пресс
Год: 2008
Cтраниц: 456
Формат: pdf
Размер: 11 мб
Язык: русский

Данная книга посвящена изложению методов использования математических процедур MATLAB при создании Windows приложений, работающих независимо от MATLAB. Книга содержит введение в MATLAB и описание пакетов расширения MATLAB, позволяющих создавать компоненты, которые могут быть использованы при программировании на С++, Borland JBuilder, VBA в Excel и VisualStudio 2005. Кратко изложены необходимые сведения по языкам программирования Java и C#.
  • Добавил: Biber
  • Дата: 12-07-2019, 08:06
  • Комментариев: 0
Аппаратные и программные средства встраиваемых системНазвание: Аппаратные и программные средства встраиваемых систем
Автор: Ключев А.О., Ковязина Д.Р
Жанр: Учебное пособие
Издательство: СПбГУ ИТМО
Год: 2010
Страниц: 288
Язык: Русский
Формат: pdf
Размер: 59,76 Mb

Учебное пособие является введением в проблематику организации аппаратных и программных средств встраиваемых вычислительных систем (ВВС).
  • Добавил: literator
  • Дата: 12-07-2019, 01:39
  • Комментариев: 0
Название: Dungeons and Desktops: The History of Computer Role-Playing Games, Second Edition
Автор: Matt Barton, Shane Stacks
Издательство: A K Peters/CRC Press
Год: 2019
Страниц: 645
Язык: английский
Формат: pdf (true)
Размер: 29.7 MB

Computer role-playing games (CRPGs) are a special genre of computer games that bring the tabletop role-playing experience of games such as Dungeons & Dragons to the computer screen. Thisnew edition inlcudes two new chapters: The Modern Age, and a chapter on Indies and Mobile CRPGs. The new modern age chapter will cover, among other topics, Kickstarter/FIG crowdfunded projects such as Torment: Tides of Numenera and Pillars of Eternity. It'll also bring the book up to date with major games such as Dragon Age, Witcher, Skyrim. Expanded info in first chapter about educational potential of CRPGs. Color figures will be introduced for the first time.
  • Добавил: buratino
  • Дата: 12-07-2019, 00:05
  • Комментариев: 0
Название: Designing Audio Effect Plugins in C++: For AAX, AU, and VST3 with DSP Theory Second Edition
Автор: Will C. Pirkle
Издательство: Routledge
Год: 2019
Формат: True PDF
Страниц: 702
Размер: 11.5 Mb
Язык: English

Designing Audio Effect Plugins in C++ presents everything you need to know about digital signal processing in an accessible way. Not just another theory-heavy digital signal processing book, nor another dull build-a-generic-database programming book, this book includes fully worked, downloadable code for dozens of professional audio effect plugins and practically presented algorithms.