Vtome.ru - электронная библиотека

  • Добавил: literator
  • Дата: 11-05-2019, 14:55
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Название: Основы Redux, 2-е издание
Автор: Максим Пацианский
Издательство: Интернет-издание
Год: 2018
Страниц: 101
Язык: русский
Формат: pdf, epub
Размер: 10,5 MB

Современная разработка давно проходит по стандартам использования фреймворков, что обеспечивает приложения долголетием и безопасностью. Если вы знакомы с javascript, должны были слышать про самые популярные библиотеки?-?Angular, React и Redux. Это руководство расскажет об актуальной версии библиотеки Redux и познакомит вас с его популярными инструментами управления состоянием приложения.
  • Добавил: literator
  • Дата: 11-05-2019, 14:47
  • Комментариев: 0
Название: Problem Solving in C and Python: Programming Exercises and Solutions, Part 1
Автор: Yana Kortsarts, Yulia Kempner, Leonid Kugel
Издательство: Smashwords
Год: 2018
Страниц: 199
Язык: английский
Формат: pdf
Размер: 13.0 MB

This book is a collection of exercises for the introductory programming course in Python and C. Each chapter provides a short overview of the necessary theoretical material for both programming languages, sample solutions written in C and Python. The book covers basic programming concepts such as input/output, decision structures and repetition structures (loops). The main purpose of the textbook is to promote effective development of the problem solving skills through an extended guided analysis phase of the software design cycle. Special consideration is devoted to word problems, the most challenging type of exercises, requiring translation of the “story” into programming language. Sample solutions in Python and C include detailed analysis and explanation of all steps in the problem solving process.
  • Добавил: harun54
  • Дата: 11-05-2019, 12:09
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Название: Procedural Content Generation in Games
Автор: Noor Shaker, Julian Togelius
Издательство: Springer
Год: 2016
Формат: PDF
Размер: 12 Мб
Язык: английский / English

This book presents the most up-to-date coverage of procedural content generation (PCG) for games, specifically the procedural generation of levels, landscapes, items, rules, quests, or other types of content. Each chapter explains an algorithm type or domain, including fractal methods, grammar-based methods, search-based and evolutionary methods, constraint-based methods, and narrative, terrain, and dungeon generation. The authors are active academic researchers and game developers, and the book is appropriate for undergraduate and graduate students of courses on games and creativity; game developers who want to learn new methods for content generation; and researchers in related areas of artificial intelligence and computational intelligence.
  • Добавил: harun54
  • Дата: 11-05-2019, 11:56
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Название: A Guide to Selecting Software Measures and Metrics
Автор: Capers Jones
Издательство: CRC Press
Год: 2017
Формат: PDF
Размер: 5 Мб
Язык: английский / English

Going where no book on software measurement and metrics has previously gone, this critique thoroughly examines a number of bad measurement practices, hazardous metrics, and huge gaps and omissions in the software literature that neglect important topics in measurement. The book covers the major gaps and omissions that need to be filled if data about software development is to be useful for comparisons or estimating future projects.
  • Добавил: harun54
  • Дата: 11-05-2019, 11:37
  • Комментариев: 0
Название: Fault Tolerant Architectures for Cryptography and Hardware Security
Автор: Sikhar Patranabis and Debdeep Mukhopadhyay
Издательство: Springer
Год: 2018
Формат: EPUB, PDF
Размер: 10 Мб
Язык: английский / English

This book uses motivating examples and real-life attack scenarios to introduce readers to the general concept of fault attacks in cryptography. It offers insights into how the fault tolerance theories developed in the book can actually be implemented, with a particular focus on a wide spectrum of fault models and practical fault injection techniques, ranging from simple, low-cost techniques to high-end equipment-based methods. It then individually examines fault attack vulnerabilities in symmetric, asymmetric and authenticated encryption systems.
  • Добавил: harun54
  • Дата: 11-05-2019, 11:12
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Название: Core HTML5 Canvas: Graphics, Animation, and Game Development
Автор: David Geary
Издательство: Prentice Hall
Год: 2012
Формат: EPUB
Размер: 113 Мб
Язык: английский / English

This book is a painstakingly crafted, expertly written, code-fueled, no-nonsense deep dive into HTML5 Canvas printed in full color with syntax-highlighted code listings throughout. Core HTML5 Canvas is written for experienced software developers with an intermediate-level understanding of javascript. The result of two years full-time work by a long-time best-selling author, this book shows you how to implement anything you can imagine with the Canvas 2D API, from text editors to video games. Geary meticulously covers every detail of the API with crystal-clear writing so that you not only understand advanced concepts, but most importantly, you can modify the book's examples for your own specific use cases.
  • Добавил: harun54
  • Дата: 11-05-2019, 09:30
  • Комментариев: 0
Название: The SparkFun Guide to Processing: Create Interactive Art with Code
Автор: Derek Runberg
Издательство: No Starch Press
Год: 2015
Формат: EPUB / PDF
Размер: 19 Мб / 10 Мб
Язык: английский / English

Processing is a free, beginner-friendly programming language designed to help non-programmers create interactive art with code. The SparkFun Guide to Processing, the first in the SparkFun Electronics series, will show you how to craft digital artwork and even combine that artwork with hardware so that it reacts to the world around you.
  • Добавил: kotmatros255
  • Дата: 11-05-2019, 08:29
  • Комментариев: 0
Название: Освой самостоятельно XML за 21 день
Автор: Деван Шеперд
Издательство: Вильямс
Год: 2002
Формат: pdf
Страниц: 415
Размер: 206 Mb
Язык: Русский

Перед вами книга, посвященная одному из самых перспективных языков разметки — XML. Из настоящей книги вы узнаете, что такое языки разметки вообще, что такое правильные и действительные документы XML, а также, схемы, используемые для их проверки. Кроме того, в книге рассмотрены пространства имен XML, языки XPath, XLink, XPointer и XSL, применение DOM и SAX для обработки документов XML, а также использование таблиц стилей. В отдельную часть вынесены различные вопросы, связанные с практическим использованием XML, например, в электронной коммерции.
Книга рассчитана на пользователей с различным уровнем подготовки.
  • Добавил: Ice Zero
  • Дата: 10-05-2019, 21:09
  • Комментариев: 0
Название: Learning Agile: Understanding Scrum, XP, Lean, and Kanban
Автор: Andrew Stellman, Jennifer Greene
Издательство: O'Reilly Media
Год: 2013
Формат: PDF
Страниц: 420 pages
Для сайта: vtome.ru
Размер: 41.9 Mb
Язык: English

Learning Agile is a comprehensive guide to the most popular agile methods, written in a light and engaging style that makes it easy for you to learn.
Agile has revolutionized the way teams approach software development, but with dozens of agile methodologies to choose from, the decision to "go agile" can be tricky. This practical book helps you sort it out, first by grounding you in agile's underlying principles, then by describing four specific--and well-used--agile methods: Scrum, extreme programming (XP), Lean, and Kanban.
  • Добавил: admin
  • Дата: 10-05-2019, 20:55
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Название: Visualizing Streaming data: Interactive Analysis Beyond Static Limits
Автор: Anthony Aragues
Издательство: O'Reilly Media
Год: 2018
Страниц: 200
Формат: EPUB
Размер: 10 Mb
Язык: English

While tools for analyzing streaming and real-time data are gaining adoption, the ability to visualize these data types has yet to catch up. Dashboards are good at conveying daily or weekly data trends at a glance, though capturing snapshots when data is transforming from moment to moment is more difficult—but not impossible.