Название: Learning, Education and Games, Vol. 2: Bringing Games into Educational Contexts Автор: Karen Schrier Shaenfeld Издательство: Lulu.com Год: 2016 ISBN: 1329703561 / 9781329703568 Формат: pdf Страниц: 280 Размер: 12,3 mb Язык: English
This volume, Bringing Games into Educational Contexts, delves into the challenges of creating games and implementing them in educational settings. This book covers relevant issues such as gamification, curriculum development, using games to support ASD (autism spectrum disorder) students, choosing games for the classroom and library, homeschooling and gameschooling, working with parents and policymakers, and choosing tools for educational game development. Learning, Education & Games: Bringing Games into Educational Contexts is the second in a series written and edited by members of the Learning, Education, and Games (LEG) special interest group of the IGDA (International Game Developers Association).
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